aboutsummaryrefslogtreecommitdiff
path: root/quantum/action_tapping.h
diff options
context:
space:
mode:
authorPascal Getreuer <50221757+getreuer@users.noreply.github.com>2025-01-27 03:32:23 -0800
committerGitHub <noreply@github.com>2025-01-27 12:32:23 +0100
commit544ddde113657a932275399f577a422a809d2880 (patch)
tree61644740ae434fae3d93231409da1384c64adf95 /quantum/action_tapping.h
parentee63d39058deee162b794c62d7180d61f540914a (diff)
[Core] Add Chordal Hold, an "opposite hands rule" tap-hold option similar to Achordion, Bilateral Combinations. (#24560)
* Chordal Hold: restrict what chords settle as hold * Chordal Hold: docs and further improvements * Fix formatting. * Doc rewording and minor edit. * Support Chordal Hold of multiple tap-hold keys. * Fix formatting. * Simplification and additional test. * Fix formatting. * Tighten tests. * Add test two_mod_taps_same_hand_hold_til_timeout. * Revise handing of pairs of tap-hold keys. * Generate a default chordal_hold_layout. * Document chordal_hold_handedness(). * Add license notice to new and branched files in PR. * Add `tapping.chordal_hold` property for info.json. * Update docs/reference_info_json.md * Revise "hand" jsonschema. * Chordal Hold: Improved layout handedness heuristic. This commit improves the heuristic used in generate-keyboard-c for inferring key handedness from keyboard.json geometry data. Heuristic summary: 1. If the layout is symmetric (e.g. most split keyboards), guess the handedness based on the sign of (x - layout_x_midpoint). 2. Otherwise, if the layout has a key of >=6u width, it is probably the spacebar. Form a dividing line through the spacebar, nearly vertical but with a slight angle to follow typical row stagger. 3. Otherwise, assume handedness based on the widest horizontal separation. I have tested this strategy on a couple dozen keyboards and found it to work reliably. * Use Optional instead of `| None`. * Refactor to avoid lambdas. * Remove trailing comma in chordal_hold_layout. * Minor docs edits. * Revise to allow combining multiple same-hand mods. This commit revises Chordal Hold as described in discussion in https://github.com/qmk/qmk_firmware/pull/24560#discussion_r1894655238 1. In "RCTL_T(KC_A)↓, RSFT_T(KC_C)↓, RCTL_T(KC_A)↑" before the tapping term, RCTL_T(KC_A) is settled as tapped. 2. In "RCTL_T(KC_A)↓, RSFT_T(KC_C)↓, RSFT_T(KC_C)↑", both RCTL_T(KC_A) and RSFT_T(KC_C) are settled as tapped. 3. In "RCTL_T(KC_A)↓, RSFT_T(KC_C)↓, KC_U↓" (all keys on the same side), both RCTL_T(KC_A) and RSFT_T(KC_C) are settled as tapped. 4. In "RCTL_T(KC_A)↓, RSFT_T(KC_C)↓, LSFT_T(KC_T)↓", with the third key on the other side, we allow Permissive Hold or Hold On Other Keypress to decide how/when to settle the keys. 5. In "RCTL_T(KC_A)↓, RSFT_T(KC_C)↓" held until the tapping term, the keys are settled as held. 1–3 provide same-hand roll protection. 4–5 are for combining multiple same-hand modifiers. I've updated the unit tests and have been running it on my keyboard, for a few hours so far, and all seems good. I really like this scheme. It allows combining same-side mods, yet it also has roll protection on streaks. For me, this feels like Achordion, but clearly better streak handling and improved responsiveness. * Fix formatting. * Add a couple tests with LT keys. * Remove stale use of CHORDAL_HOLD_LAYOUT. * Fix misspelling lastest -> latest * Handling tweak for LTs and tests. * Fix formatting. * More tests with LT keys. * Fix formatting.
Diffstat (limited to 'quantum/action_tapping.h')
-rw-r--r--quantum/action_tapping.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/quantum/action_tapping.h b/quantum/action_tapping.h
index 6b518b8298..c3c7b999ec 100644
--- a/quantum/action_tapping.h
+++ b/quantum/action_tapping.h
@@ -46,6 +46,71 @@ bool get_permissive_hold(uint16_t keycode, keyrecord_t *record);
bool get_retro_tapping(uint16_t keycode, keyrecord_t *record);
bool get_hold_on_other_key_press(uint16_t keycode, keyrecord_t *record);
+#ifdef CHORDAL_HOLD
+/**
+ * Callback to say when a key chord before the tapping term may be held.
+ *
+ * In keymap.c, define the callback
+ *
+ * bool get_chordal_hold(uint16_t tap_hold_keycode,
+ * keyrecord_t* tap_hold_record,
+ * uint16_t other_keycode,
+ * keyrecord_t* other_record) {
+ * // Conditions...
+ * }
+ *
+ * This callback is called when:
+ *
+ * 1. `tap_hold_keycode` is pressed.
+ * 2. `other_keycode` is pressed while `tap_hold_keycode` is still held,
+ * provided `other_keycode` is *not* also a tap-hold key and it is pressed
+ * before the tapping term.
+ *
+ * If false is returned, this has the effect of immediately settling the
+ * tap-hold key as tapped. If true is returned, the tap-hold key is still
+ * unsettled, and may be settled as held depending on configuration and
+ * subsequent events.
+ *
+ * @param tap_hold_keycode Keycode of the tap-hold key.
+ * @param tap_hold_record Record from the tap-hold press event.
+ * @param other_keycode Keycode of the other key.
+ * @param other_record Record from the other key's press event.
+ * @return True if the tap-hold key may be considered held; false if tapped.
+ */
+bool get_chordal_hold(uint16_t tap_hold_keycode, keyrecord_t *tap_hold_record, uint16_t other_keycode, keyrecord_t *other_record);
+
+/**
+ * Default "opposite hands rule" for whether a key chord may settle as held.
+ *
+ * This function returns true when the tap-hold key and other key are on
+ * "opposite hands." In detail, handedness of the two keys are compared. If
+ * handedness values differ, or if either handedness is '*', the function
+ * returns true, indicating that it may be held. Otherwise, it returns false,
+ * in which case the tap-hold key is immediately settled at tapped.
+ *
+ * @param tap_hold_record Record of the active tap-hold key press.
+ * @param other_record Record of the other, interrupting key press.
+ * @return True if the tap-hold key may be considered held; false if tapped.
+ */
+bool get_chordal_hold_default(keyrecord_t *tap_hold_record, keyrecord_t *other_record);
+
+/**
+ * Gets the handedness of a key.
+ *
+ * This function returns:
+ * 'L' for keys pressed by the left hand,
+ * 'R' for keys on the right hand,
+ * '*' for keys exempt from the "opposite hands rule." This could be used
+ * perhaps on thumb keys or keys that might be pressed by either hand.
+ *
+ * @param key A key matrix position.
+ * @return Handedness value.
+ */
+char chordal_hold_handedness(keypos_t key);
+
+extern const char chordal_hold_layout[MATRIX_ROWS][MATRIX_COLS] PROGMEM;
+#endif
+
#ifdef DYNAMIC_TAPPING_TERM_ENABLE
extern uint16_t g_tapping_term;
#endif