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author | Ryan <fauxpark@gmail.com> | 2024-06-02 12:42:24 +1000 |
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committer | GitHub <noreply@github.com> | 2024-06-02 12:42:24 +1000 |
commit | 78a0adfbb4d2c4e12f93f2a62ded0020d406243e (patch) | |
tree | e6e123b36569559233025add654580e090dc0154 /docs/features/swap_hands.md | |
parent | fa6d23235bf429446250cd5212e209d5fbfdbac2 (diff) |
[docs] Organize driver & feature docs into subfolders (#23848)
Co-authored-by: Nick Brassel <nick@tzarc.org>
Diffstat (limited to 'docs/features/swap_hands.md')
-rw-r--r-- | docs/features/swap_hands.md | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/docs/features/swap_hands.md b/docs/features/swap_hands.md new file mode 100644 index 0000000000..3560fe22f0 --- /dev/null +++ b/docs/features/swap_hands.md @@ -0,0 +1,57 @@ +# Swap-Hands Action + +The swap-hands action allows support for one-handed typing without requiring a separate layer. Set `SWAP_HANDS_ENABLE` in the Makefile and define a `hand_swap_config` entry in your keymap. Now whenever the `ACTION_SWAP_HANDS` command key is pressed the keyboard is mirrored. For instance, to type "Hello, World" on QWERTY you would type `^Ge^s^s^w^c W^wr^sd` + +## Configuration + +The configuration table is a simple 2-dimensional array to map from column/row to new column/row. Example `hand_swap_config` for Planck: + +```c +const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = { + {{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}}, + {{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}}, + {{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}}, + {{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}}, +}; +``` + +Note that the array indices are reversed same as the matrix and the values are of type `keypos_t` which is `{col, row}` and all values are zero-based. In the example above, `hand_swap_config[2][4]` (third row, fifth column) would return `{7, 2}` (third row, eighth column). Yes, this is confusing. + +## Swap Keycodes + +|Key |Aliases |Description | +|-----------------------------|---------|----------------------------------------------------| +|`SH_T(kc)` | |Momentary swap when held, `kc` when tapped | +|`QK_SWAP_HANDS_ON` |`SH_ON` |Turn on hand swap | +|`QK_SWAP_HANDS_OFF` |`SH_OFF` |Turn off hand swap | +|`QK_SWAP_HANDS_MOMENTARY_ON` |`SH_MON` |Turn on hand swap while held | +|`QK_SWAP_HANDS_MOMENTARY_OFF`|`SH_MOFF`|Turn off hand swap while held | +|`QK_SWAP_HANDS_TOGGLE` |`SH_TOGG`|Toggle hand swap | +|`QK_SWAP_HANDS_TAP_TOGGLE` |`SH_TT` |Momentary swap when held, toggle when tapped | +|`QK_SWAP_HANDS_ONE_SHOT` |`SH_OS` |Turn on hand swap while held or until next key press| + +`SH_TT` swap-hands tap-toggle key is similar to [layer tap-toggle](../feature_layers#switching-and-toggling-layers). Tapping repeatedly (5 taps by default) will toggle swap-hands on or off, like `SH_TOGG`. Tap-toggle count can be changed by defining a value for `TAPPING_TOGGLE`. + +## Encoder Mapping + +When using an encoder mapping, it's also able to handle swapping encoders between sides, too. + +Encoder indexes are defined as left-to-right, and the extent of the array needs to match the number of encoders on the keyboard. + +As an example, if a split keyboard has a single encoder per side, you can swap the order by using the following code in your keymap: +```c +#if defined(SWAP_HANDS_ENABLE) && defined(ENCODER_MAP_ENABLE) +const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = { 1, 0 }; +#endif +``` + +### Functions {#functions} + +User callback functions to manipulate Swap-Hands: + +| Function | Description | +|-----------------------|---------------------------------------------| +| `swap_hands_on()` | Turns Swap-Hands on. | +| `swap_hands_off()` | Turns Swap-Hands off. | +| `swap_hands_toggle()` | Toggles Swap-Hands. | +| `is_swap_hands_on()` | Returns true if Swap-Hands is currently on. | |