From af37bb2f78c39c224c995eb57c757c63034a3d9c Mon Sep 17 00:00:00 2001 From: fauxpark Date: Sat, 9 Dec 2017 16:49:07 +1100 Subject: Fix some of the more obvious typos --- docs/feature_macros.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'docs/feature_macros.md') diff --git a/docs/feature_macros.md b/docs/feature_macros.md index f9a4e69d18..a9c138e815 100644 --- a/docs/feature_macros.md +++ b/docs/feature_macros.md @@ -3,7 +3,7 @@ Macros allow you to send multiple keystrokes when pressing just one key. QMK has a number of ways to define and use macros. These can do anything you want: type common phrases for you, copypasta, repetitive game movements, or even help you code. {% hint style='danger' %} -**Security Note**: While it is possible to use macros to send passwords, credit card numbers, and other sensitive information it is a supremely bad idea to do so. Anyone who gets ahold of your keyboard will be able to access that information by opening a text editor. +**Security Note**: While it is possible to use macros to send passwords, credit card numbers, and other sensitive information it is a supremely bad idea to do so. Anyone who gets a hold of your keyboard will be able to access that information by opening a text editor. {% endhint %} ## The New Way: `SEND_STRING()` & `process_record_user` @@ -75,7 +75,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { ### TAP, DOWN and UP You may want to use keys in your macros that you can't write down, such as `Ctrl` or `Home`. -You can send arbitary keycodes by wrapping them in: +You can send arbitrary keycodes by wrapping them in: * `SS_TAP()` presses and releases a key. * `SS_DOWN()` presses (but does not release) a key. -- cgit v1.2.3