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Diffstat (limited to 'quantum/rgb_matrix/animations/fractal_anim.h')
-rw-r--r-- | quantum/rgb_matrix/animations/fractal_anim.h | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/quantum/rgb_matrix/animations/fractal_anim.h b/quantum/rgb_matrix/animations/fractal_anim.h deleted file mode 100644 index 83a69daa60..0000000000 --- a/quantum/rgb_matrix/animations/fractal_anim.h +++ /dev/null @@ -1,74 +0,0 @@ -/* Copyright (C) 2021 @filterpaper - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -// Inspired from 4x12 fractal created by @schwarzgrau - -#ifdef ENABLE_RGB_MATRIX_FRACTAL -RGB_MATRIX_EFFECT(FRACTAL) -# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS - -static bool FRACTAL(effect_params_t* params) { -# define MID_COL MATRIX_COLS / 2 - static bool led[MATRIX_ROWS][MATRIX_COLS]; - - static uint32_t wait_timer = 0; - if (wait_timer > g_rgb_timer) { - return false; - } - - inline uint32_t interval(void) { return 3000 / scale16by8(qadd8(rgb_matrix_config.speed, 16), 16); } - - RGB rgb = rgb_matrix_hsv_to_rgb(rgb_matrix_config.hsv); - for (uint8_t h = 0; h < MATRIX_ROWS; ++h) { - for (uint8_t l = 0; l < MID_COL - 1; ++l) { // Light and move left columns outwards - if (led[h][l]) { - rgb_matrix_set_color(g_led_config.matrix_co[h][l], rgb.r, rgb.g, rgb.b); - } else { - rgb_matrix_set_color(g_led_config.matrix_co[h][l], 0, 0, 0); - } - led[h][l] = led[h][l + 1]; - } - - for (uint8_t r = MATRIX_COLS - 1; r > MID_COL; --r) { // Light and move right columns outwards - if (led[h][r]) { - rgb_matrix_set_color(g_led_config.matrix_co[h][r], rgb.r, rgb.g, rgb.b); - } else { - rgb_matrix_set_color(g_led_config.matrix_co[h][r], 0, 0, 0); - } - led[h][r] = led[h][r - 1]; - } - - // Light both middle columns - if (led[h][MID_COL]) { - rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], rgb.r, rgb.g, rgb.b); - } else { - rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL], 0, 0, 0); - } - if (led[h][MID_COL - 1]) { - rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], rgb.r, rgb.g, rgb.b); - } else { - rgb_matrix_set_color(g_led_config.matrix_co[h][MID_COL - 1], 0, 0, 0); - } - - // Generate new random fractal columns - led[h][MID_COL] = led[h][MID_COL - 1] = (random8() & 3) ? false : true; - } - - wait_timer = g_rgb_timer + interval(); - return false; -} -# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // ENABLE_RGB_MATRIX_FRACTAL |