#include #include #include #include #include #include #include #include #include #include "mctypes.h" int main(int argc, char *argv[]) { char *port_s, *address = argv[1]; unsigned short port; int protocol_ver; int p_flag = 0; if (argc == 1) { printf("Usage: mcping [ADDRESS[:PORT]]\nPings a Minecraft server using the PING protocol.\n"); exit(EXIT_SUCCESS); } int opt; while ((opt = getopt(argc, argv, "hp:")) != -1) { switch (opt) { case 'h': exit(EXIT_SUCCESS); case 'p': protocol_ver = atoi(optarg); p_flag = 1; break; default: break; } } if((port_s = strchr(address, ':')) != NULL) { address[strlen(address)-strlen(port_s)] = '\0'; port_s++; } else port_s = "25565"; if(p_flag == 0) { protocol_ver = 756; } port = atoi(port_s); int s; if((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) perror("bad socket\n"); struct addrinfo *mc_info = malloc(sizeof(struct addrinfo)); memset(mc_info, 0, sizeof(struct addrinfo)); struct addrinfo hints; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_INET; hints.ai_socktype = SOCK_STREAM; hints.ai_protocol = IPPROTO_TCP; if(getaddrinfo(address, "80", &hints, &mc_info) != 0) perror("bad addrinfo\n"); struct sockaddr_in mc_sock; mc_sock.sin_family = AF_INET; mc_sock.sin_port = htons(port); memcpy(&mc_sock.sin_addr, mc_info->ai_addr->sa_data+2, mc_info->ai_addrlen); // stupidity if(connect(s, (struct sockaddr *)&mc_sock, sizeof(mc_sock)) < 0) perror("connection failed\n"); handshake hs = { writeVarInt(protocol_ver), writeVarInt(strlen(address)), address, port, writeVarInt(1) }; // printf("%02X\n", ); return 0; }