#include #include #include #include #include #include #include #include #include #include "mctypes.h" int main(int argc, char *argv[]) { char *port_s, *address; unsigned short port; int protocol_ver; int p_flag = 0; if (argc == 1) { printf ("Usage: mcping ADDRESS[:PORT]\nPings a Minecraft server using the PING protocol.\n\n -h\tdisplay this help and exit\n -p [PROTOCOL NUMBER]\tUses specified protocol number."); exit(EXIT_SUCCESS); } int opt; while ((opt = getopt(argc, argv, "hp:")) != -1) { switch (opt) { case 'h': exit(EXIT_SUCCESS); case 'p': protocol_ver = atoi(optarg); p_flag = 1; break; default: break; } } address = argv[1]; if ((port_s = strchr(address, ':')) != NULL) { address[strlen(address) - strlen(port_s)] = '\0'; port_s++; } else port_s = "25565"; if (p_flag == 0) { protocol_ver = 756; } port = atoi(port_s); int s; if ((s = socket(AF_INET, SOCK_STREAM, 0)) < 0) perror("bad socket\n"); struct addrinfo *mc_info = malloc(sizeof(struct addrinfo)); memset(mc_info, 0, sizeof(struct addrinfo)); struct addrinfo hints; memset(&hints, 0, sizeof(struct addrinfo)); hints.ai_family = AF_INET; hints.ai_socktype = SOCK_STREAM; hints.ai_protocol = IPPROTO_TCP; if (getaddrinfo(address, "80", &hints, &mc_info) != 0) perror("bad addrinfo\n"); struct sockaddr_in mc_sock; mc_sock.sin_family = AF_INET; mc_sock.sin_port = htons(port); memcpy(&mc_sock.sin_addr, mc_info->ai_addr->sa_data + 2, mc_info->ai_addrlen); // stupidity if (connect(s, (struct sockaddr *) &mc_sock, sizeof(mc_sock)) < 0) perror("connection failed\n"); handshake hs = { writeVarInt(protocol_ver), {writeVarInt(strlen(address)), address}, port, writeVarInt(1) }; char u; char* raw_hs = &u; size_t hs_size = serializeHandshake(hs, raw_hs); printf("%lu\n", hs_size); for (int i = 0; i < hs_size; ++i) { printf("%02X ", raw_hs[i]); } return 0; }